Archive for the ‘Balls’ Category


Wednesday, September 29th, 2004

I uploaded the finished game just now. It is lacking music (as was the original), since my sequencer has become unhappy with CTL3D32.DLL, but is otherwise complete.

I’ll test it in the morning. :)

Cancelled and Uncancelled

Thursday, September 23rd, 2004

Yesterday, I announced on the RR forums that I wasn’t likely to finish the game in time for the competition, if indeed ever. I was feeling pretty negative about it, and had gone cold on the idea of doing the game at all.

A bit later, though, I decided I would spend one more day on it, and see how far I got. I would like to put something into the competition even if it isn’t really representative of my best work.

Today, then, was make-or-break day, and I’m pleased to say that, even after only a few hours, I have managed to do a good deal of the work, and am once again confident of hitting the deadline. It might not be that pretty, and will probably be a bit lacking in the sound department, but there will be a playable game from me in the competition.

Making a start

Wednesday, July 7th, 2004

Well, today I started looking at the level data. Took some screenshots and cut ot the tiles to use as placeholders until I draw my own, and had a look at the data file, which looks like it’s in a fairly simple format.
I might even try to code the game to use the original data, so that level packs are interchangeable between the ST original and my remake, although there will probably be a few things I can’t decode.
I also got some of the outer framework of the game implemented. I think a basic remake of this one should not be too hard, which will, I hope, leave me plenty of time to get on with my other planned entries.

Project Created

Saturday, July 3rd, 2004

Yes, I’ve finally managed to create an empty project and add the sponsor screen. I stopped there, though. Didn’t want to get too carried away.

Now I have a new project to avoid, though, I have managed to get some other stuff done that I had previously been putting off, including updates to some of my other websites. It’s funny how these things work. :-)

Messing about

Saturday, July 3rd, 2004

OK, so I’ve added some categories to the blog (which this is testing), broken it, fixed it again, and will soon be adding some actual external links to it, I think.

I might even start a project for the game later, if I have time.