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	<title>Reanimation</title>
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	<link>http://www.reanimation.co.uk/blog</link>
	<description>Bringing old games back to life</description>
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		<title>Spring Sprung</title>
		<link>http://www.reanimation.co.uk/blog/?p=18</link>
		<comments>http://www.reanimation.co.uk/blog/?p=18#comments</comments>
		<pubDate>Thu, 19 Apr 2007 18:51:06 +0000</pubDate>
		<dc:creator>PlayerOne</dc:creator>
				<category><![CDATA[General]]></category>

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		<description><![CDATA[Is it really that long since I last updated this page?
I haven&#8217;t been doing as much since I started my new job a year ago, and what I have been doing seems to have been in other areas. I even debated whether this post should go here or on my other site since the new [...]]]></description>
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		<title>Late Again</title>
		<link>http://www.reanimation.co.uk/blog/?p=17</link>
		<comments>http://www.reanimation.co.uk/blog/?p=17#comments</comments>
		<pubDate>Sun, 15 Jan 2006 00:59:03 +0000</pubDate>
		<dc:creator>PlayerOne</dc:creator>
				<category><![CDATA[General]]></category>

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		<description><![CDATA[You&#8217;d think I might have mentioned my Christmas Demo before Christmas, but no, that would be too easy.
]]></description>
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		<title>Relative Dimensions</title>
		<link>http://www.reanimation.co.uk/blog/?p=16</link>
		<comments>http://www.reanimation.co.uk/blog/?p=16#comments</comments>
		<pubDate>Sat, 20 Aug 2005 22:40:36 +0000</pubDate>
		<dc:creator>PlayerOne</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.reanimation.co.uk/blog/?p=16</guid>
		<description><![CDATA[As promised, Invaders from the First Dimension is now complete. It&#8217;s a 1D shooter. You can get it here, or you can wait for the proper Cassette50 release if you&#8217;re a real masochist.
I chickened out and wrote it in GM, so it&#8217;s about 1Mb. I had a look at doing it in C/Allegro, and I [...]]]></description>
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		<title>More Tasty Badness</title>
		<link>http://www.reanimation.co.uk/blog/?p=15</link>
		<comments>http://www.reanimation.co.uk/blog/?p=15#comments</comments>
		<pubDate>Thu, 18 Aug 2005 23:10:16 +0000</pubDate>
		<dc:creator>PlayerOne</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.reanimation.co.uk/blog/?p=15</guid>
		<description><![CDATA[The second part of my bad game trilogy is now complete, and can be found at RR, in the forums, or here.
HoldSpace is a game of no skill, not requiring quick reactions and precise control. It was written in FreeBasic, and as usual I put too much effort into some features (it saves the highscore, [...]]]></description>
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		<title>A New Hope</title>
		<link>http://www.reanimation.co.uk/blog/?p=14</link>
		<comments>http://www.reanimation.co.uk/blog/?p=14#comments</comments>
		<pubDate>Sat, 06 Aug 2005 21:28:59 +0000</pubDate>
		<dc:creator>PlayerOne</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.reanimation.co.uk/blog/?p=14</guid>
		<description><![CDATA[Okay, so I&#8217;ve upgraded the blog, and changed the rules about commenting, rather than deleting the lot. This was mainly because I wanted a similar setup over on my other site, but I might as well use it, as it&#8217;s here.
Today I finished work (pending bugs) on the latest fantastic Reanimation project: Long Distance Runner. [...]]]></description>
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		<title>Do you want spam with that?</title>
		<link>http://www.reanimation.co.uk/blog/?p=13</link>
		<comments>http://www.reanimation.co.uk/blog/?p=13#comments</comments>
		<pubDate>Tue, 01 Feb 2005 11:01:01 +0000</pubDate>
		<dc:creator>PlayerOne</dc:creator>
				<category><![CDATA[General]]></category>

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		<description><![CDATA[It&#8217;s quite likely I will delete this blog soon, thanks to the persistent spam from online gambling sites. They seem to be able to find loopholes in my setup every now and again and cause me enough work to make it not worth having a blog.
I have accidentally deleted two posts while meaning to delete [...]]]></description>
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		<title>Finished</title>
		<link>http://www.reanimation.co.uk/blog/?p=11</link>
		<comments>http://www.reanimation.co.uk/blog/?p=11#comments</comments>
		<pubDate>Tue, 28 Sep 2004 23:44:14 +0000</pubDate>
		<dc:creator>PlayerOne</dc:creator>
				<category><![CDATA[Balls]]></category>

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		<description><![CDATA[I uploaded the finished game just now. It is lacking music (as was the original), since my sequencer has become unhappy with CTL3D32.DLL, but is otherwise complete.
I&#8217;ll test it in the morning.  
]]></description>
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		<title>Cancelled and Uncancelled</title>
		<link>http://www.reanimation.co.uk/blog/?p=10</link>
		<comments>http://www.reanimation.co.uk/blog/?p=10#comments</comments>
		<pubDate>Thu, 23 Sep 2004 14:40:07 +0000</pubDate>
		<dc:creator>PlayerOne</dc:creator>
				<category><![CDATA[Balls]]></category>

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		<description><![CDATA[Yesterday, I announced on the RR forums that I wasn&#8217;t likely to finish the game in time for the competition, if indeed ever. I was feeling pretty negative about it, and had gone cold on the idea of doing the game at all.
A bit later, though, I decided I would spend one more day on [...]]]></description>
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		<title>Postponed</title>
		<link>http://www.reanimation.co.uk/blog/?p=8</link>
		<comments>http://www.reanimation.co.uk/blog/?p=8#comments</comments>
		<pubDate>Wed, 21 Jul 2004 17:37:54 +0000</pubDate>
		<dc:creator>PlayerOne</dc:creator>
				<category><![CDATA[Sports]]></category>

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		<description><![CDATA[It&#8217;s now looking very likely that I won&#8217;t get the chance to attempt my second entry, the sports game. I removed it from Codex&#8217;s tracker some time ago.
I just have too much to do, and haven&#8217;t had a chance to work on either competition entry since my last blog entry.
I would still like to attempt [...]]]></description>
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		<title>Making a start</title>
		<link>http://www.reanimation.co.uk/blog/?p=6</link>
		<comments>http://www.reanimation.co.uk/blog/?p=6#comments</comments>
		<pubDate>Wed, 07 Jul 2004 19:48:00 +0000</pubDate>
		<dc:creator>PlayerOne</dc:creator>
				<category><![CDATA[Balls]]></category>

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		<description><![CDATA[Well, today I started looking at the level data. Took some screenshots and cut ot the tiles to use as placeholders until I draw my own, and had a look at the data file, which looks like it&#8217;s in a fairly simple format.
I might even try to code the game to use the original data, [...]]]></description>
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